Secondary stats
Health
Your «safety factor» in the game.
Your health is reduced if you have been attacked by the enemy or exposed to the
impact of harmful substances. If your health level amounts to null you will
die.
| Initial value |
For males 10
For females 9 |
| How to increase the parameter |
+++ Regeneration with the help of force energy
+++ Food
+++ First-aid set
++ Beverages
+ Some medicines and ointments |
What is the maximal level
of the parameter defined by |
+++ Vitality
+ Strength |
Force Energy
Mental energy of AWplanet warriors. Using different modes of force energy you can change accuracy and reaction during the combat, attack/protection parameters and you can also use special force attack. Force energy is often used to restore the health.
| Influence |
Depending on the force energy mode chosen the attack/protection, accuracy and reaction parameters are changed. |
| Initial value |
10 |
| How to increase the parameter |
+++ Have a good night’s sleep on the bed
+ Kirbango and higrim juice
+ Some medicines |
ЧWhat is the maximal level
of the parameter defined by |
++ Intuition
+ Intelligence |
Stamina
This parameter is used up during long physical activity – e.g. while jogging. When it amounts to null you will need to have a rest.
| Initial value |
From +2 to +6 (depends on initial value of strength) |
| How to increase the parameter |
+++ Have a good night’s sleep on the bed
+++ Some medicines |
What is the maximal level
of the parameter defined by |
+++ Strength |
Accuracy
This parameter defines your chances to hit directly the mark. It is especially important in the archery or shooting with self-fire.
| Influence |
++ Probability of hitting the mark |
| How to increase the parameter |
++ Dexterity development
++ Weapons skill development
+ Some kinds of armour |
Reaction
This parameter defines your chance to evade the hostile blows. It is especially important in close combat.
| Influence |
++ Level of protection from hostile blows |
| How to increase the parameter |
+++ Dexterity development
+ Some kinds of armour |
Range of Attack
The maximal distance of attack. This parameter depends on
weapon’s type.
| Possible values |
Cold steel, punching - 1m
Short bow - 2m
Fire-arms - 3m
Halberds - 4m |
Carrying Capacity
Maximal weight of the belongings you can take with you.
| Initial value |
From 5 to 11 (depends on initial value of strength) |
What is the maximal level
of the parameter defined by |
+++ Strength |
|